The Test tab contains tools for gameplay testing.
This section allows you to start and stop the simulation of your game.
|Play||Starts simulating the game and inserts your character. The dropdown lets you select either Play Here which simulates the game from the point you're currently viewing in the game editor window, or Run which will start simulating the game without inserting your character.|
|Client/Server||Toggles between client mode and server mode when testing in a "play solo" mode (Play or Play Here). See
|Run Script||Runs a
|Pause||Pauses the simulation of the game running but does not reset the state. Pressing Play, Play Here, or Run will resume the simulation.|
|Stop||Stops simulation of the game and resets all
|Network Simulator||Lets you test network errors and issues.|
Clients and Servers
This section lets you run a more realistic simulation of the game by creating a virtual server and virtual clients to connect to it.
|Start||Starts up new sessions of Studio for the server and clients. If the Local Server option is selected, a server session will be created. If None is selected, the Start button will only create players and add them to the currently running simulation. Note that up to 8 players can be selected by choosing the desired option from the second dropdown.|
|Cleanup||Closes all simulating client and server sessions of Studio.|
This section contains emulation options for testing in Studio.
|Emulator||Toggles the Device Emulator, letting you see how your game will look on various devices like phones and tablets. Once in emulation mode, you can select from a variety of common devices and screen resolutions.|
This section contains audio-related options for testing in Studio.
|Mute||Toggles whether in-game sounds play in Studio.|
This section contains analytical options for testing in Studio.
|Physics||Toggles the Physics Analyzer, a tool used to detect and identify over-constrained systems in your game so that you can fix them. This is very useful when making vehicles and other mechanisms using default Roblox physics and joints.|
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