Welcome! This guide will help you explore Roblox Studio, the all-in-one tool for building, scripting, and testing games in Roblox.
The Studio interface is divided into several sections. Here’s the basic arrangement:
At the very top of the Studio window is a menu bar with the following items. Click on the numbered items below to learn more about these important sections.
Game Editor Window
This is where most of the magic happens! Here you can view, design, play, and move the virtual camera around your Roblox world.
Inside the game editor window, you can move the camera with these controls:
|W||Forward||Move the camera forward|
|S||Back||Move the camera back|
|A||Left||Move the camera left|
|D||Right||Move the camera right|
|Q||Down||Move the camera down|
|E||Up||Move the camera up|
|Shift||Change camera speed||In combination with any movement key, changes the camera speed (camera speed can be customized within Studio settings)|
|Right Mouse Button||Turn the camera||Hold and drag to freely move the camera view around|
|Mouse Scroll Wheel||Zoom in or out||Zoom the camera in or out|
|F||Focus||Focus the camera on a selected part|
If the camera isn’t responding to keyboard controls, click inside the game editor window to make it active.
The Explorer window shows a list containing every
Instance inside of a place. It can be toggled from the View tab.
The Explorer window uses the concept of parenting to organize all of the instances. If an instance has any children, it will show a small arrow next to its name. Clicking on this arrow toggles a list of all the children of that instance.
To make an instance the child of another, simply drag-and-drop it within the Explorer window into the instance you want to be the parent.
The Properties window, toggled from the View tab, shows every detail about how an object looks and behaves. For example, a
Part has properties such as Position, Material, and Size which define where the part is located and how it appears.
Any changes you can make with a Studio tool can also be made by setting the values inside the Properties window. You will even see some properties that don’t relate to a Studio tool!
Selecting multiple objects lets you change properties for all of them. For example, if you have multiple parts selected, changing the Material value in the Properties window will set the material for all of them at once.
Saving and Publishing
Roblox games can either be saved online to Roblox servers or offline to your local machine.
Games vs. Places
Roblox games are made up of individual places. A place is like a level or stage in a larger game — it contains the building blocks, terrain, user interfaces, game logic, and everything else that makes up a level.
Publishing to Roblox
The best way to save your work is to publish it to Roblox’s online servers. This lets you edit it from the Roblox website on any computer that can run Studio. Publishing also lets your friends find and play your creations!
Select File → Publish to Roblox As. to publish your work. This will open a window where you can select which “slot” to save to. You can choose a new slot or save over an existing one.
When you publish your work to a new slot (New Place), you will create both a new place and a new game. The place will become the new “starting place” for the game (the entrance point for every player who loads the game). Once the starting place is set, it cannot be changed, although you’re free to add more places to the game and move players from place to place using the Teleport Service.
If you already published your place in a session of Studio, or if you opened it with the Edit button on the Roblox website, you can simply select File → Publish to Roblox to save the place to the same slot.
You can also save a place locally to your computer by selecting File → Save As. This will ask you to provide a name for the place as well as a local destination. The saved file format will be either
Studio has two themes: the light theme (standard) and a dark theme. Many users like the dark theme when they’re working in rooms with less light.
To switch to the dark theme:
- From the Studio menu bar, select File → Settings.
- On the left side of the popup window, select the Studio tab.
- On the right side, look for the General section.
- For UI Theme, select “Dark” from the pull-down menu.
The windows in Studio can be customized to fit your ideal work style.
Quick Access Toolbar
The top-left region in the Studio menu bar is called the Quick Access Toolbar and it contains shortcuts to various buttons and commands in Studio. You can freely add, remove, and rearrange actions in this section.
To quickly customize the Quick Access Toolbar, click the small arrow to the right of the toolbar. This will reveal a drop-down menu that lets you enable and disable items in the bar.
You can also add and remove buttons, as well as change the order of the buttons, by selecting Customize from the drop-down menu.
All of the shortcuts in Studio can be customized. There are also many Studio actions without default shortcuts that can be tied to any key combo. See Roblox Studio Shortcuts for a complete list of these actions.
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