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Improvements

Note Status

The error message for MessagingService will be modified when the topic name is too long or the topic name is empty.

Pending

The select all action (Ctrl+A) is now significantly faster.

Pending

Auto-update packages will not update more frequently.

Pending

Added a PixelsPerStud property to SurfaceGui that automatically scales with part size.

Pending

When excessive numbers of invalid animations are attempted to be loaded, the error messages will not always be printed. Error messages will also show rbxassetid formatted id’s with only the number arg displayed, even when the original id uses a different protocol.

Pending

Migrating PartOperation and MeshPart physics data to a more efficient pipeline. Should speed up loading on levels with a lot of MeshParts and PartOperations.

Pending

Fixes

Note Status

Fixed an issue where pressing tab could delete a line in the script editor.

Pending

Fixed an issue with Package actions when there are a large amount of versions of said package.

Pending

Fixed issue where IDE doc title was not updating when developers “published as” on local places

Pending

Fixed UISizeConstraint/UIAspectRatioConstraint not updating correctly in some cases.

Pending

Fixed buttons in PluginGuis getting stuck hovered when the mouse exits the window.

Pending

Changed CharacterAdded signal ordering such that the CharacterAdded signal is fired after the Character has been added to the DataModel and the Character rig and appearance has been fully initialized before this point.

Pending

Fixed noise pattern showing up on glass on some devices.

Live

Fixed a minor bug where sometimes parts would not wake up when connected constraints were disabled.

Pending