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Improvements

Note Status
It is no longer possible to disable ChangeHistoryService while an Undo/Redo is in progress.
Pending
New API BasePlayerGui:GetGuiObjectsAtPosition(int x, int y) returns a list of visible GuiObjects at the given screen position.
Pending
Allow for selective uploading of game localization table edit operations (add, change, remove)
Pending
Plugins now have a `StartDrag` function which allows you to start an operating system "drag" operation given certain information via a table. To mirror, PluginGui objects now have a `PluginDragEntered/Moved/Left/Dropped` event which captures operating system "drag" operations (including the ones that you yourself have created).
Pending
Humanoid:ApplyDescription() functionality added
Pending
Improved performance joining certain places with large primitives.
Live

Fixes

Note Status
Fixed issue with using Solid Modeling in a Team Create place causing large downloads
Pending
Fixed a bug when UIScale, ClipsDescendants, and AnchorPoint are all used at the same time.
Live
Fixed a regression causing circular UIPageLayout to sometimes not wrap around properly.
Pending
Fixed chat not always appearing in accurate play solo mode in studio.
Pending
Fixed an issue with streaming enabled games where parts that are children of other parts sometimes are not sent. Such parts are only sent when their parent is sent. Developers should avoid parent relationships when parts are located far away from their parents.
Live
Fixed a bug where throttling was was causing explosions to be ignored.
Live
Fixed VehicleSeat controller to make legacy car builds behave properly with PGS solver.
Live

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