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Fixes

Note Status
Fixed black screen on Tegra 2 and Tegra 3 devices (e.g. Nexus 7 and Nvidia shield)
Pending
Users are now unable to publish Packages that aren't archivable.
Pending
Instances with PackageLink descendants can now be cloned
Pending
Fixed Mouse events on large rotated GuiObjects
Pending
Fixed performance issue with in-game chat.
Pending
Fixed bug with GuiButtons behind ScrollingFrames getting input events.
Pending
Reimplement the original (before about a month ago) behavior for UIScale objects parented directly to GuiLayerCollector.
Live
Fixed a bug with AlwaysOnTop SurfaceGuis processing input before ScreenGuis.
Pending
Introducing a new Localization tab in GameSettings in Studio, currently with one on/off switch to activate game-wide autoscraping.
Pending
Fix for bright water in Voxel mode.
Pending
Fixed a crash on Client possible for certain combinations of DFInts values "DFIntCSGv2LodsToGenerate" and "DFIntCSGv2NLODs" when LODv2 is enabled.
Pending

Improvements

Note Status
When studio theme set to "Default", on start up, studio theme will be the same as OS theme on windows and mac.
Pending
We added contextMenu for toolbox. Right click to bring it up, you will be having two options: Open In Broswer will navigator you to the detail page of selected asset using your default browser. CopyAsset ID will allow you copy assetId into your clip board.
Pending
Added new Avatar Importer to upload .fbx rig files from Blender or Maya.
Pending
Improved performance related to particles.
Pending

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