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Improvements

Note Status

The “Copy Path to Clipboard” right-click option for images in the Game Explorer copies an image’s asset ID.

Pending

Added an option to the Game Explorer to insert a mesh part with location data.

Pending

Added Game Icon, Thumbnails, and Genre fields to Studio Game Settings.

Pending

Preset costumes will now show up in the mobile Avatar Editor.

Live

Welds joining unachored parts to anchored parts will now be honored. Parts joined to anchored parts will no longer be their own assembly root. Anchored parts will still always be an assembly root.

Pending

Improved load times for PGS enabled places. Fixed a solver warning shown while places were loading.

Live

Workspace properties for streaming enabled games to control minimum and target streaming distances.

Live

Fixes

Note Status

Fixed Plugin:Deactivation signal. Now, it will only fire on the Active plugin when that plugin transitions to Deactivated.

Pending

You can no longer retry upload through Studio if mesh file has inappropriate name.

Pending

Rthro heads’ part should not be bigger than (2, 1, 1).

Pending

Avatars should sit in seats with the character touching the top surface of the seat.

Live

Accessories should now be scaled according to the scale of the part they are attached to.

Live

Animations should now play correctly when using a StarterCharacter without a Humanoid and a StarterHumanoid.

Pending

If the AutomaticScalingEnabled is set on the StarterCharacter or StarterHumanoid, then the character should automatically be scaled when entering the game.

Pending

Fixed a bug where wheels on cars may get stuck in the spawn location for late joining players.

Live

Uninstalling Studio should no longer leave a stray file behind.

Pending

Fixed a bug where characters would vibrate when Gravity is 0, but the character is kept on the floor with a Body Force.

Live