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Improvements

Note Status
The "Copy Path to Clipboard" right-click option for images in the Game Explorer copies an image's asset ID.
Pending
Added an option to the Game Explorer to insert a mesh part with location data.
Pending
Added Game Icon, Thumbnails, and Genre fields to Studio Game Settings.
Pending
Preset costumes will now show up in the mobile Avatar Editor.
Live
Welds joining unachored parts to anchored parts will now be honored. Parts joined to anchored parts will no longer be their own assembly root. Anchored parts will still always be an assembly root.
Pending
Improved load times for PGS enabled places. Fixed a solver warning shown while places were loading.
Pending
Workspace properties for streaming enabled games to control minimum and target streaming distances.
Live

Fixes

Note Status
Fixed `Plugin:Deactivation` signal. Now, it will only fire on the Active plugin when that plugin transitions to Deactivated.
Pending
You can no longer retry upload through Studio if mesh file has inappropriate name.
Pending
Rthro heads' part should not be bigger than (2, 1, 1).
Pending
Avatars should sit in seats with the character touching the top surface of the seat.
Pending
Accessories should now be scaled according to the scale of the part they are attached to.
Live
Animations should now play correctly when using a StarterCharacter without a Humanoid and a StarterHumanoid.
Pending
If the AutomaticScalingEnabled is set on the StarterCharacter or StarterHumanoid, then the character should automatically be scaled when entering the game.
Pending
Fixed a bug where wheels on cars may get stuck in the spawn location for late joining players.
Live
Uninstalling Studio should no longer leave a stray file behind.
Pending
Fixed a bug where characters would vibrate when Gravity is 0, but the character is kept on the floor with a Body Force.
Live

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