Release Notes for 358

Improvements

NoteStatus

Fixed bug where Humanoids didn't honor Terrain's collision group

Live

BadgeService:IsLegal and BadgeService:IsDisabled have been deprecated.

Live

Improve stability on PowerVR SGX devices on Android

Live

Location of 'Run Script' action has been changed in Ribbon UI, from 'Test -> Simulation' to 'Model -> Advanced'

Live

Fixed indentation issue in script editor

Live

Servers will reject Touch events from Clients that do not own the interacting parts.

Pending

Changes to neon in experimental Future is bright stage 1

Pending

Summary Stats panel is now correctly changing the layout so that it doesn't waste space when most children aren't visible.

Pending

Improve stability on PowerVR SGX devices on Android

Pending

Fixes

NoteStatus

Fixed an issue where changing the Size of a part in Workspace would not properly update it's root sort size, which could cause physics replication to stop working for it's assembly or mechanism.

Live

Fixed an issue where accessories on a player character model was not replicating for other players in StreamingEnabled games

Live

Fix bug: AlwaysOnTop UI appeared dark with Voxel Lighting Technology

Live

Improve tonemap to not shift colors as much

Live

Fixes Ambient when loading a scene with GlobalShadows disabled.

Live

Fix a crash caused by enabling the new UI system backend

Live

iPhones with FaceID do not detect accidental home swipes

Live

Fixes some typos in DataStore errors.

Live

'UI Theme' has been deprecated and it must not be used anymore. Use settings().Studio.Theme instead in Plugin script code.

Live

Fixed a bug with small MeshParts and UnionParts having absurd collision boxes.

Pending

Improved bandwidth usage for streaming enabled games

Pending

Fixed rendering artifacts on Motorola Moto Z Droid devices.

Pending

Fixed a bug that caused characters to warp briefly if something they were standing on got deleted.

Pending