PcoWSkbVqDnWTu_dm2ix
We use cookies on this site to enhance your user experience

Fixes

Note Status
Made LocalizationTable import errors due to invalid encoding not silently look like they succeeded
Live
Players:GetUserThumbnailAsync() now has a 500 call per minute throttle.
Pending
Fix Studio showing a warning about needing to enable PGS for Constraints when PGS was already enabled.
Live
Weld Constraints should now let you properly modify positions of individually welded parts.
Live
Automatic simplification of complex CSG objects to 3000 triangles or below, both Studio and in-game.
Pending
Fixed an issue where bodies waking from sleep would not wake other bodies connected by AlignPosition/AlignOrientaiton constraints
Pending

Improvements

Note Status
ChatService:RegisterChatCallback(Enum.ChatCallbackType, luaCallbackFunction) will now allow you to set callback to interact with specific chat message processing steps.
Pending
Added IK support for R15's in animation editor
Live
Fix places that were last updated before TemporaryLegacyPhysicsSolverOverride was added not automatically converting to PGS
Live
New Lighting mode option which enables: - Anisotropic occupancy (allows thin walls to block light) - HDR + tonemapping (allows for brighter range of lights)
Pending
Apple mobile devices with retina screens and iOS 8.0 (iPad Air, iPhone 5S) will no longer use antialiasing or high-quality shaders when rendering 3D content; players need to upgrade iOS version to 9 or above to get these effects back.
Pending
Changing the Part.CFrame setter to move the assembly relative to the given part instead of moving the Mechanism root in a nonsensical way.
Pending

Previous Release Note for 356 Next Release Note for 354