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Fixes

Note Status

Made LocalizationTable import errors due to invalid encoding not silently look like they succeeded

Live

Players:GetUserThumbnailAsync() now has a 500 call per minute throttle.

Pending

Fix Studio showing a warning about needing to enable PGS for Constraints when PGS was already enabled.

Live

Weld Constraints should now let you properly modify positions of individually welded parts.

Live

Automatic simplification of complex CSG objects to 3000 triangles or below, both Studio and in-game.

Pending

Fixed an issue where bodies waking from sleep would not wake other bodies connected by AlignPosition/AlignOrientaiton constraints

Pending

Improvements

Note Status

ChatService:RegisterChatCallback(Enum.ChatCallbackType, luaCallbackFunction) will now allow you to set callback to interact with specific chat message processing steps.

Pending

Added IK support for R15’s in animation editor

Live

Fix places that were last updated before TemporaryLegacyPhysicsSolverOverride was added not automatically converting to PGS

Live

New Lighting mode option which enables:

  • Anisotropic occupancy (allows thin walls to block light)
  • HDR + tonemapping (allows for brighter range of lights)
Pending

Apple mobile devices with retina screens and iOS 8.0 (iPad Air, iPhone 5S) will no longer use antialiasing or high-quality shaders when rendering 3D content; players need to upgrade iOS version to 9 or above to get these effects back.

Pending

Changing the Part.CFrame setter to move the assembly relative to the given part instead of moving the Mechanism root in a nonsensical way.

Pending

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