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Fixes

Note Status
Fixed issue with BindToClose and Accurate Play Solo.
Pending
Fixed issue where scrolling frames on surface guis did not behave properly with mouse input.
Live
Fixed an issue were Sounds might play even if they are outside of the MaxDistance if they have Attachments as parents
Live
Fixed an issue where a Sound RollOffMode would sometimes not take effect if the parent of the Sound was an Attachment.
Live
Fixed a bug affecting ball raycasts.
Live
Fixed a bug where reading Humanoid.Health sometimes returned outdated values.
Live
Improved accuracy of packets/sec stats in network stats display.
Pending
Fixed unstable behavior of cone limits on BallSocket and angular limits on Hinges in presence of other forces like Motors or Align constraints.
Pending

Improvements

Note Status
TeleportData will now be available to the server from GetJoinData
Live

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