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Fixes

Note Status
Fixed RunService:IsEdit for start server / start player. Again.
Live
Can box select attachments in 3D view if they are visible
Pending
Make arrow keys in textboxes move the cursor by whole grapheme clusters so that editing text containing emoji is more intuitive.
Live
Fixed a problem in AlignOrientation with RigidityEnabled where the target orientation would be achieved in unpredictable time. The motion is now much more consistent.
Pending
Fixed a bug where throttling was was causing explosions to be ignored.
Pending
Fixed Motor6D.Transform to work reliably on any client, even if they don't own the assembly.
Live

Improvements

Note Status
Allows the developer to get the teleport GUI which was shown to the player during a teleport after they have arrived without needing to wait for `LocalPlayerArrivedFromTeleport`
Pending
Image button now have the property of "PressedImage" and "HoverImage" that you could directly assign to for the texture of pressing down and hover over the image button.
Live
UserOwnsGamePassAsync result will be cached
Pending
Adds a collision groups editor to the Advanced tab of the Model page.
Pending
coroutine.yield is no longer automatically resumed by our internal scheduling system
Live

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