PcoWSkbVqDnWTu_dm2ix
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Improvements

Note Status
Added an optional third parameter `TextFilterContext` to `TextService:FilterStringAsync`. This will be used to provide the chat filter with more context about the message being broadcasted.
Live
New UI Editor final design before release
Pending
Added a "Show plus button on hover in Explorer" option in Settings > Advanced, which can turn on or off the plus button on hover in Explorer tree item.
Pending
This potentially breaks non-fe places that attempted to create/modify SurfaceGui and BillboardGui from localscripts. This change also adds some additional internal data capture. We have some existing data in influx which might suggest some places that are likely to be affected.
Live

Fixes

Note Status
Enabled dragging of gui objects in 3D view
Pending
New UI Editor Eye button and UI Tab buttons will be enabled as long as starter gui has at least one screen gui descendant
Pending
16x16 major grid line now passes through origin instead of being one off.
Pending
Billboard guis no longer accidentally appear twice on screen
Live
Fixed issue where Player.CharacterAppearanceLoaded would not fire for some characters.
Live
Fixed bug where humanoids could enter disabled states
Live
Fixed issue where Player.RespawnLocation was not respected in "Play Here" mode.
Pending
Fixed bug where user can accidentally delete animation rig instead of keyframes
Live
CSGv2: take orientation of result from the first selected part (was the first non-negative part)
Live
Fixed BasePart:GetJoints to now include WeldConstraints
Live

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