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Fixes

Note Status
Fixed a crash related to open scripts after stopping play solo
Pending
Dragging GUI Object parented to scrolling frame will not move unexpectedly
Pending
Old UI Editor Action will not show up under Customize Shortcuts window
Pending
Fixed the bug that checked state of ribbon bar button 'Command Bar' was not set correctly.
Pending
After clicking in explorer tree and Ctrl/Cmd+clicking in 3D view for multiple selection on Mac, regular clicking outside selected objects will correctly deselect them.
Pending
Fixed an issue regarding Unicode character support in Roblox Studio.
Pending
ContextActionPriority now works as expected even when an Xbox controller is connected. The Action Bindings tab in the developer console is now more reliable as well; sorting of actions by priority should now be correct, the expander-arrow icon is fixed, and there will be no more warnings about using a custom sort function.
Pending
Fix text rendering breaking when using UIScale objects to scale it up beyond the max text size.
Live
Fix issue where sometimes certain glyphs would stop rendering on Android devices with 4x or higher display scaling.
Live
When teleporting in the Studio. Log the message "Cannot Teleport in the Roblox Studio." and stop teleporting.
Live
Fix large holes on the boundary between terrain LOD levels in some configurations
Live
Reduced bandwidth usage for streaming enabled games
Live
Fix bug where transparent adornments would render on top of transparent parts
Live

Improvements

Note Status
The new "CreatePluginAction" function on Plugin allows you to create an action which users can then tie to shortcuts. In script: local pluginAction = plugin:CreatePluginAction("pluginActionId", "Action Title", "Action Description") pluginAction.Triggered:connect(function() doCustomLogic() end) pluginActionId should be an ID unique among PluginActions in this plugin. Action Title will be the user-facing title of the action. Action Description is user-facing description for Action. This action will be visible in File -> Advanced -> Customize Shortcuts, and can have a shortcut assigned to it.
Pending
StarterGui.ProcessUserInput can be set to true by plugin scripts. This allows Plugins to listen to regular user input events on ui objects (MouseButton1Click, Activated, MouseEnter/Leave, etc.) while in edit mode.
Live
Dynamic Thumbstick now occupies a smaller portion of the screen in landscape orientation. The jump button is now visible when using Dynamic Thumbstick.
Pending
Improve rendering performance in windowed mode on Windows 8/10
Pending
this adds a rate limiter to remote events. We will need to tune this to avoid false positives.
Pending

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