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Fixes

Note Status
Fix AdvancedObjects sometimes inserting objects under Workspace instead of the selected object.
Pending
Do not disable View toggle actions on breakpoint encounter
Pending
Make GuiObject.BorderSize respect UIScale scaling.
Live

Improvements

Note Status
Added RunService:IsEdit() for plugins. Reliably returns true if and only if the DataModel is an edit mode DataModel, and will not be running for testing.
Pending
UI Corner Widget final style
Pending
Updated resize and rotate cursors for UI Editor
Pending
Insert Object button correctly is hidden when object is being renamed in Explorer Tree
Pending
New character scaling options and properties under the Humanoids: Adjust new variables under Humanoid to verify that they modify the scale of the character. - (NumberValue 0-1) BodyTypeScale : Controls percentage from short, wide form (0.0) to taller, narrow form (1.0) - (NumberValue 0-1) BodyProportionScale: Controls percentage from wider scale (0.0) to narrow scale (1.0). This setting only takes effect when the BodyTypeScale is not 0.
Pending
Allow CollisionGroupContainsPart, CollisionGroupsAreCollidable, GetCollisionGroupId, GetCollisionGroupName, and GetCollisionGroups to be used from clients.
Live
Reduce latency of PlayerScripts script startup
Pending
LocalizaitonTable CSV import now validates UTF-8 encoding
Pending
Support collision group APIs in Team Create and allow SetPartCollisionGroup from client.
Live

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