PcoWSkbVqDnWTu_dm2ix
We use cookies on this site to enhance your user experience

Fixes

Note Status

Fix AdvancedObjects sometimes inserting objects under Workspace instead of the selected object.

Pending

Do not disable View toggle actions on breakpoint encounter

Pending

Make GuiObject.BorderSize respect UIScale scaling.

Live

Improvements

Note Status

Added RunService:IsEdit() for plugins. Reliably returns true if and only if the DataModel is an edit mode DataModel, and will not be running for testing.

Pending

UI Corner Widget final style

Live

Updated resize and rotate cursors for UI Editor

Live

Insert Object button correctly is hidden when object is being renamed in Explorer Tree

Live

New character scaling options and properties under the Humanoids:
Adjust new variables under Humanoid to verify that they modify the scale of the character.

  • (NumberValue 0-1) BodyTypeScale : Controls percentage from short, wide form (0.0) to taller, narrow form (1.0)
  • (NumberValue 0-1) BodyProportionScale: Controls percentage from wider scale (0.0) to narrow scale (1.0). This setting only takes effect when the BodyTypeScale is not 0.
Pending

Allow CollisionGroupContainsPart, CollisionGroupsAreCollidable, GetCollisionGroupId, GetCollisionGroupName, and GetCollisionGroups to be used from clients.

Live

Reduce latency of PlayerScripts script startup

Pending

LocalizaitonTable CSV import now validates UTF-8 encoding

Pending

Support collision group APIs in Team Create and allow SetPartCollisionGroup from client.

Live