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Improvements

Note Status

Emulator button is centered when UI Editor button is not visible

Pending

Hit Ctrl-J (Cmd-J on Mac) to clear the current selection.

Pending

In properties filter you can type a semi-colon separated list of search parameters: you will see items that match any single item in the list.

So searching on
foo;bar
will return matches for either foo or bar.

Pending

Right click on a script tab and select “Close Other Scripts” to close all open scripts except the selected script.

Pending

Studio keeps a history of your most recent Script locations. Use the back/forward keys on the “Navigation” panel of the Script ribbon (or associated hotkeys) to quickly jump between locations.

Pending

“Find” and “Find in Files” now keep a history of your most recent searches.

Pending

Updated resize and rotate cursors for UI Editor

Live

Studio start page now shows the full path of games on your computer

Live

Focus is automatically switched to the graphics window when starting Play Solo mode, so you don’t need to click it to start moving around.

Pending

MicroProfiler can be turn on/off from Settings in game for Android and iOS.
And with the ip and port provided by turning it on, the developer can gain access to micro profiler using a web browser like Chrome to see the frame data.

Pending

LocalizationTable CSV import will ignore columns with empty headers.
Also made Key,Source,Context, and Example columns all optional. At least one of Source or Key is still required.

Pending

Local Simulation on parts you don’t know that are constrained to Anchored bodies or Terrain will become blocked to prevent Interpolation from fighting the Simulation. (Should fix some issues with Jailbreak Trains, and Cube Controller worlds)

Live

Fixes

Note Status

Fixed the IK dragger not being able to move some mechanisms correctly when they contained multiple anchored parts

Pending

You can’t insert GuiObjects from UI Editor tab into un-parentable objects

Pending

Hitting Ctrl+1 to select while using UI Editor will always turn it off

Live

Fixed a Studio crash when inputting an invalid number range into a number range property.

Pending

When dragging objects parented to ScrollingFrame in UI Editor, position is now scaled appropriately

Live

Fixed a physics synchronization issue for FilterEnabled games.

Live

Fix Humanoid.AutoRotate in some cases. Made HumanoidRootPart 10x more likely to be assembly root.

Pending

A fix reducing the occurrence of the problem where fast driving vehicles jump when driving over seams between baseplates or blocks.

Pending

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