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Improvements

Note Status
Emulator button is centered when UI Editor button is not visible
Pending
Hit Ctrl-J (Cmd-J on Mac) to clear the current selection.
Pending
In properties filter you can type a semi-colon separated list of search parameters: you will see items that match any single item in the list. So searching on foo;bar will return matches for either foo or bar.
Pending
Right click on a script tab and select "Close Other Scripts" to close all open scripts except the selected script.
Pending
Studio keeps a history of your most recent Script locations. Use the back/forward keys on the "Navigation" panel of the Script ribbon (or associated hotkeys) to quickly jump between locations.
Pending
"Find" and "Find in Files" now keep a history of your most recent searches.
Pending
Updated resize and rotate cursors for UI Editor
Pending
Studio start page now shows the full path of games on your computer
Live
Focus is automatically switched to the graphics window when starting Play Solo mode, so you don't need to click it to start moving around.
Pending
MicroProfiler can be turn on/off from Settings in game for Android and iOS. And with the ip and port provided by turning it on, the developer can gain access to micro profiler using a web browser like Chrome to see the frame data.
Pending
LocalizationTable CSV import will ignore columns with empty headers. Also made Key,Source,Context, and Example columns all optional. At least one of Source or Key is still required.
Pending
Local Simulation on parts you don't know that are constrained to Anchored bodies or Terrain will become blocked to prevent Interpolation from fighting the Simulation. (Should fix some issues with Jailbreak Trains, and Cube Controller worlds)
Live

Fixes

Note Status
Fixed the IK dragger not being able to move some mechanisms correctly when they contained multiple anchored parts
Pending
You can't insert GuiObjects from UI Editor tab into un-parentable objects
Pending
Hitting Ctrl+1 to select while using UI Editor will always turn it off
Pending
Fixed a Studio crash when inputting an invalid number range into a number range property.
Pending
When dragging objects parented to ScrollingFrame in UI Editor, position is now scaled appropriately
Pending
Fixed a physics synchronization issue for FilterEnabled games.
Live
Fix Humanoid.AutoRotate in some cases. Made HumanoidRootPart 10x more likely to be assembly root.
Pending
A fix reducing the occurrence of the problem where fast driving vehicles jump when driving over seams between baseplates or blocks.
Pending

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