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Fixes

Note Status

Made LocalizationTable import errors do to invalid encoding not silently look like they succeeded

Pending

Fix to escape key not exiting the constraint creation tool.

Live

Escape key will properly escape autocomplete combo box if it is open

Live

Clicks will not be recognized as drags in 3D view

Live

Fixed grey out issue with filtering items in Explorer window.

Live

Fixed icon state for emulator toggle button (in UI editor corner widget)

Pending

You can now drag single parts or multiple parts as single part over water

Live

Fixed a bug where characters jumping near Can Collide False parts may get pushed around randomly if the parts have Touch Events.

Live
  • Fixed bug where multi selection box was offset when the user scrolls down in the Animation Editor
Live

Fixed bug where animation tracks do not correctly restore component rotation when they have finished playing

Live

Joints should no longer break when turning PGS On and Off in Studio.

Live

Fixed Spring Constraint visual not rendering in some situation where its two ends are out of screen.

Live

Fixed a bug where MeshPart would show “Box” collision fidelity while actually colliding as if it were “Default.”

Live

Weld Constraint render in different colors depending on its “enabled” state.

Live

Prevent welds from rendering when one of the connected part is no longer in the Workspace.

Live

Improved the WeldConstraint widgets.

Pending

Fixed a bug in localization where if a parameter failed to translate, it would clobber the string in which resides.

Live

Improvements

Note Status

Added ability to edit easing options for multiple keys at once

Live

Fixes issue where TweenService could not tween int64 type properties

Live

Colliding with remotely owned objects should be much more responsive.

Live