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Fixes

Note Status
Made LocalizationTable import errors do to invalid encoding not silently look like they succeeded
Pending
Fix to escape key not exiting the constraint creation tool.
Live
Escape key will properly escape autocomplete combo box if it is open
Pending
Clicks will not be recognized as drags in 3D view
Pending
Fixed grey out issue with filtering items in Explorer window.
Pending
Fixed icon state for emulator toggle button (in UI editor corner widget)
Pending
You can now drag single parts or multiple parts as single part over water
Pending
Fixed a bug where characters jumping near Can Collide False parts may get pushed around randomly if the parts have Touch Events.
Live
- Fixed bug where multi selection box was offset when the user scrolls down in the Animation Editor
Live
Fixed bug where animation tracks do not correctly restore component rotation when they have finished playing
Live
Joints should no longer break when turning PGS On and Off in Studio.
Live
Fixed Spring Constraint visual not rendering in some situation where its two ends are out of screen.
Live
Fixed a bug where MeshPart would show "Box" collision fidelity while actually colliding as if it were "Default."
Live
Weld Constraint render in different colors depending on its "enabled" state.
Live
Prevent welds from rendering when one of the connected part is no longer in the Workspace.
Live
Improved the WeldConstraint widgets.
Pending
Fixed a bug in localization where if a parameter failed to translate, it would clobber the string in which resides.
Live

Improvements

Note Status
Added ability to edit easing options for multiple keys at once
Live
Fixes issue where TweenService could not tween int64 type properties
Pending
Colliding with remotely owned objects should be much more responsive.
Live

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