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Fixes

Note Status
Bug fixes for new UI Editor: Locked parts will not be selectable when UI Editor is on. Clicking gui objects during play solo won't turn UI Editor on Gui objects won't be selected if show development gui is false
Pending
Fixed a crash while opening a place.
Pending
When camera is at a certain angle, parts will no longer be inserted at a extremely long distance away
Pending
Transform tooltip now shows default shortcut Ctrl + 5.
Pending
Activating Select/Move/Scale/Rotate Ribbon tool will no longer always default to select when plugin was active before switching to ribbon tool.
Pending

Improvements

Note Status
Added a "Recommended" category in new object window.
Pending
Added native mouse cursors for plugins in the form of plugin:GetMouse().Icon = "rbxasset://SystemCursors/ClosedHand" etc.
Pending
GuiObject.MouseLeave, GuiObject.MouseEnter, GuiObject.InputBegan, GuiObject.InputEnded, and GuiButton.AutoButtonColor now all work much more reliably.
Pending
Add Grid Material setting to studio view tab.
Pending
New API HttpService:RequestAsync.
Pending
New API HttpService:RequestAsync.
Pending
Accessories attached to all body parts will now scale based upon the scales applied to the body parts that they are attached to.
Pending
New Glue, Rotate, RotateP, and RotateV instances will now be named with their type name instead of just "Instance"
Live
Another attempt to fix the issue where playing two sounds at the same time causes them to be static-y/garbled.
Pending
On Windows, the messages that display in the first few seconds of client launch now localize to the player's Roblox locale id.
Live
Chat service method CanUsersChatAsync will internally check the target player's block list in addition to their privacy settings to determine if the message should be visible to them. This will be a progressive roll out over the coming weeks.
Pending

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