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Release Notes for 539

Release Notes for 539

Fixes

Note Status

Fixed a bug where clicking off a GUI object in the viewport causes the deselected object to follow the mouse in the viewport.

Pending

Fixed an issue that ViewportFrame does not respect BorderMode.

Pending

TextChatService default chat will no longer cause stuck movement while using keyboard input.

Live

The Chat Top Bar button will remember the previous state it was in when a Player leaves the game. There was an issue where the default TextChatService UI would always be visible when loading a Place. The default TextChatService UI will now respect the Chat Top Bar button state when the Player joins an experience.

Pending

Refactored the TextChatService default UI fade-in and fade-out transitions to be more robust. This should fix issues where the default UI would fade out at the wrong times.

Pending

Fixed a problem that in Channel ribbon bar indicator is greyed out when directly opening a doc.

Pending

Improvements

Note Status

Updated in-experience lua chat scripts to perform friendship checks on the client instead of the server to improve scalability.

Pending

Luau now uses more optimized structure for equality comparisons to constants, yielding gains up to 50% on internal benchmarks when running on the server.

Pending

Error messages for method calls to non-existent table/string methods now mention the method name.

Pending

string.format now supports %* in preparation for string interpolation support.

Pending

For backwards compatibility, allow GetKeyframeSequenceAsync to load CurveAnimations. Calling GetKeyframeSequenceAsync on a CurveAnimation will generate a KeyframeSequence from that CurveAnimation and return the generated KeyframeSequence instead.

Pending

Improved how the MicroProfiler handles mouse input to avoid unwanted interactions between UI elements.

Pending

Messages sent with TextChatService will now render as they are sending in BubbleChat to feel more responsive.

Pending

TextChatService's default UI will register its action as a Core Action to prevent accidentally unbinding the action with ContextAction/UnbindAllActions. Developers may still prioritize their own actions using ContextActionService's priority mechanisms.

Pending

Changes

Note Status

Added overlapping selection cycling using Alt/Opt + click.

Pending

Added a context menu option to select parent objects in Studio.

Pending

TextChatService's default UI will now appear when the "focus chat" keybind is used even if it is hidden with the Chat Top Bar button.

Pending

Users should now be able to paste accessories into an avatar and the weld will be created properly.

Pending

TextChatService default chat allows users to enter and exit whisper chat by pressing on messages' prefix texts.

Live

Return type of Players/GetPlayers is now reported as {Player} instead of {Instance}.

Live

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