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Release Notes for 534

Release Notes for 534

Changes

Note Status

Converted ContextActionPriority.Default to a legacy name for ContextActionPriority.Medium.

Live

View in Browser from Toolbox now opens the new Creator Marketplace website.

Pending

Publish blocker to grant audio permissions will be shown in PublishAs/SaveAs workflow with only audio assets that universe already doesn’t have access to.

Pending

A new property of Script has been added to control the context under which it runs. This will make it easier to create assets with client and server code without the need to move scripts throughout the place file.

Pending

Fixes

Note Status

Fixed RichText not displaying correct font when changing from invisible to visible.

Pending

Fixed Escape not opening the escape menu while testing in Studio.

Pending

Fixed vote count in Asset Preview.

Pending

Studio Edit mode controls no longer break/override test mode camera keybinds (e.g. I/O) and the emote wheel.

Pending

Fixed an issue that prevented plugins from using Parallel Lua features.

Pending

Reduced memory consumption which many users may not detect. It is likely that death ragdoll animation will be improved in some experiences.

Pending

Improvements

Note Status

The loading screen will no longer default to landscape. Instead, it will initially match the phone orientation until the game is loaded and then switch to whatever orientation the game supports.
The default value of StaterGui/ScreenOrientation will be changed from LandscapeSensor to Sensor.

Pending

Luau now supports __len metamethod for tables; ‘#v’ will call __len if defined; __len must return a number.

Additionally, Luau now implements rawlen function that computes the length of the table without using the metamethod dispatch, although note that this function is rarely useful and is going to be slower than #v’.

Pending

In strict mode, Luau will now be much smarter about inferring correct return types and argument types in certain cases.

Live

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