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Release Notes for 503

Release Notes for 503

Fixes

Note Status

Fixed a backtrace crash for AnchorVerb on data model closing.

Pending

The correct Robux balance is shown in the success dialog after purchasing plugins.

Pending

Fixed a bug with Bones that lead to inaccurate TransformedWorldCFrame values.

Pending

Changes

Note Status

Added instrumentation so that required assets can be surfaced on the Developer Console in Studio and Game Server.
Renamed Model to required_asset_# where # is the asset id for required assets so that errors from required assets can be attributed properly in call stacks.

Pending

New Squash property to particles for non-uniform particle stretching, curve controlled for bouncy effects.

Live

Improvements

Note Status

Improve PluginManagement loading speed.

Pending

Improved the performance of programs which make heavy use of nested unions.

Pending

Made negative pathfinding area costs illegal. Improved handling non-negative pathfinding area costs.

Pending