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Release Notes for 498

Release Notes for 498

Improvements

Note Status

Studio’s two step verification process will be done through a pop-up browser webview.

Pending

Clouds Phase 2: improved lighting.

Pending

Luau now implements table.freeze(t), which makes the table read-only and prohibits all further modifications, and table.isfrozen(t) which allows to check this status. Note that freezing is shallow - developers are expected to implement recursive freezing if they need a deep freeze.

Pending

Fixes

Note Status

Fixed a bug that Save to Roblox Key bind doesn’t work when initially opening a published place.

Pending

Fixed a bug where the command bar visibility could not be toggled at a breakpoint.

Pending

Fixed the behavior of Alt + Click in Physical Dragger mode: The physical draggers will once again select individual parts by default and select models when Alt is held.

Pending

Fixed a minor bug in TorsionSpring’s currentAngle property when attachments have the same location and direction.

Pending

Addressed clouds cosmetic glitch with some Android mobile devices when the device is at a particular physically orientation (e.g. portrait vs landscape).

Pending

Changes

Note Status

Added Group Animations to toolbox Creations tab.

Pending

A new Brightness property for ParticleEmitter, Trail, and Beamthat allows boosting the diffuse color when theirLightInfluence` is less than one.

Live

New Squash property to particles for non-uniform particle stretching, curve controlled for bouncy effects.

Live

Added a new instance type: CurveAnimation.

Live

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