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Release Notes for 496

Release Notes for 496

Improvements

Note Status

Added ‘AbsoluteCanvasSize’ property for ScrollingFrame.

Live

Reduced performance impact of PlayerListManager on mobile with high player counts.

Live

Luau can now predict correct table size during table allocation in cases when the table literal is an argument to setmetatable, accelerating object construction in some OOP code.

Live

Closures with or without upvalues may, under complex microarchitectural conditions, be created only once unless setfenv is used, which reduces allocation traffic in some Luau scripts.

Live

Changes

Note Status

Added Recent Animations option to Toolbox.

Pending

Added support for nested generic function types.

Pending

Added Vector3Curve support.

Live

Added a FloatCurve Instance and FloatCurveKey lua atomic type.

Live

Fixes

Note Status

Fixed a number of minor edge case errors in the Pivot Editor relating to operating on Tool Instances.

Pending

Fixed bugs where the AlignPosition properties were accidentally hidden.

Live

Fixed a bug during scenarios where blocked events get fired for jump waypoints in the path even if path is not blocked.

Pending

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