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Release Notes for 493

Release Notes for 493

Fixes

Note Status

Fixed an issue where updating a plugin didn’t unload the old version before starting the new version.

Live

Fixed a bug that the redundant tooltip won’t show up on WhatsNew first-time pop-up window.

Live

Fixed labels of unnamed navigation areas.

Live

Corrected task library type definitions.

Live

Fixed the bug reported here: https://devforum.roblox.com/t/latest-update-reverts-zindex-property-of-decals-textures-causing-z-fighting/1365941.

Live

Fixed multiple path obstacles reported incorrectly.

Live

Changes

Note Status

With this feature, breakpoint tooltips will show the log expressions associated with the breakpoint as well as the fact that the breakpoint is set to continue execution when hit.

Pending

This release enables developers to add “Logpoints” to their code:
There are a couple of new menu options in the script editor context menus to “Insert Logpoint…” and “Insert Conditional Breakpoint…” besides the well know “Insert Breakpoint” options.

A conditional breakpoint is a breakpoint with a condition. A logpoint is a breakpoint with a log expression that lets developers print messages into the Output widget of Studio, and it should lessen the need for print statements in order to debug the values of variables and expressions while testing an experience within Studio.

The “Edit Condition” context menu options was also superseded by the the new Edit Breakpoint popup that lets developers specify all breakpoint properties in one convenient location.

Pending

Added defined behavior for selection group nesting using the intersection of nested groups.

Pending

Deprecated UserInputService/ModalEnabled.
Replaced the functionality by GuiService/TouchControlsEnabled.

Live

Added property PassThrough to Pathfinding Modifiers.

Pending

Improvements

Note Status

Closures without upvalues are now created only once unless setfenv is used, which reduces allocation traffic in some Luau scripts.

Live

Luau now infers the result of Instance/Clone much more accurately.

Live

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