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Release Notes for 491

Release Notes for 491

Fixes

Note Status

Fixed index nil issue with the UI Editor and undo/redo.

Live

Fixed “Manage Plugin” description overlap issue.

Pending

Fixed the RecordToggleVerb’s deadlock problem when recording over 14 minutes in Windows studio.

Live

Fixed multiple path obstacles reported incorrectly.

Pending

Changes

Note Status

Studio builds will now fail if added deprecated references to plugins code in LuaProjects without approval.

Live

Added autocomplete in Toolbox search.

Live

Added a Back button into success screen for publishing an asset.

Pending

StudioService/ActiveScript will fire when switching to the viewport tab.

Pending

The pivot indicator will no longer be shown while box selecting multiple parts / models.

Live

StreamOutBehavior mode for streaming enabled games. When mode is Default or LowMemory no change to behavior, regions are only streamed out due to memory pressure. When mode is Opportunistic then regions beyond the target radius may be streamed out by the engine even when sufficient memory is available.

Pending

Improvements

Note Status

Improved text filtering consistency in Toolbox Plugin.

Live

Luau constraint resolver can now refine the operands of equality expressions.

Pending

Lowered the smallest scale for constraint and attachment widgets.

Pending

Improved the import of fbx avatars and animations. Previously, animations in an fbx file would only work on the same avatar in that file. Now you can read in an animation from an fbx file with a variety of characters selected and the animation should come in okay in many cases that used to be just chaos.

Live

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