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Release Notes for 479

Release Notes for 479

Changes

Note Status

Luau always checks the method bodies of all methods, even if self is of type any.

Pending

Re-enabled the Http proxy in Studio.

Pending

Added a beta feature for Terrain Quality of Life changes.

Live

Changed the Studio draggers to treat the position of the pivot of a multi-selection as the center of the bounding box of the selection rather than the pivot of the most recently selected object (rotating a multi-selection will work the same as it did pre-pivot).

The orientation of the pivot of the multi-selection will still be determined by the orientation of the pivot of the most recently selected object.

Pending

Reworked module cycle handling in Luau type checker; as a consequence, all require cycles are now highlighted as errors in Studio when typechecking is enabled.

Live

Added a new method EnumItem:IsA(string): boolean which behaves similarly to Instance/IsA.

Pending

Fixes

Note Status

Fixed a bug where auto-updating packages could cause duplications.

Live

Fixed incorrect size of Studio ribbon buttons when the font is bold.

Live

Fixed loading search results for unknown user filters in the Toolbox.

Live

Fixed a regression in validation for Region3 parameters in certain methods on the Terrain instance. Invalid Region3 parameters will now raise an error to Lua.

Pending

Numeric keys in tables passed through some Roblox APIs are no longer a victim of int32 overflow.

Live

Fixed an issue where Luau could type check a module in Team Create before its dependencies had loaded.

Pending

Improvements

Note Status

Updated the icons for script tabs to something more detailed than a circle.

Pending

Further 35% performance improvement for long raycasts in geometry-dense worlds.

Live

Improved the import of fbx avatars and animations. Previously, animations in an fbx file would only work on the same avatar in that file. Now you can read in an animation from an fbx file with a variety of characters selected and the animation should come in okay in many cases that used to be just chaos.

Live

Changed AvatarEditorService/PromptSaveAvatar and AvatarEditorService/PromptCreateOutfit to automatically changed the provided humanoid description so it meets the allowed Avatar rules such as scale limits and accessory counts.

Pending

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