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Release Notes for 469

Release Notes for 469

Changes

Note Status

Added a property MaxVisibleGraphemes that allows only displaying partial string of text object.

Pending

Modified LSP linting to properly display warning/error underlines that occur at EOL/EOF.

Live

Indoor environment specular and diffuse now updates dynamically at runtime. They can be tuned on by Lighting/EnvironmentSpecularScale and Lighting/EnvironmentDiffuseScale. This works best with Future mode.

Pending

Added Luau syntax for typed variadics:

  • function foo(…: T): …T
  • type F = (…T) -> …T
Live

Added a new OverlapParams object an overlap query API for finding all parts in a given area: GetPartBoundsInBox, GetPartBoundsInRadius, and GetPartsInPart.

Pending

Luau always checks the method bodies of all methods, even if self is of type any.

Pending

Added support for emote Id in both HumanoidDescription/GetEquippedEmotes and HumanoidDescription/SetEquippedEmotes. You can now access the “Id” of an emote in the emote tables returned by GetEquippedEmotes and can set the “Id” of an emote in the argument for SetEquippedEmotes.

Pending

Fixes

Note Status

Fixed channel mix-up problems for JPEG thumbnails for 2 channel PNG decals.

Live

Luau Types: Fixed a bug where number | number was not considered to be a number in some operations.

Live

Fixed a bug where certain prismatic joints between objects with large mass ratios and/or large separation distances caused the smaller moving object to drift off the constraint axis. This fixes the drift and the objects should remain on the specified constraint axis.

Reported at https://devforum.roblox.com/t/prismatic-constraints-stop-working-and-fall-after-a-certain-distance-which-depends-on-the-size-of-the-part/650510/6. This link gives an example file with a case of large mass ratios between objects.

Live

Fixed skinned mesh animation in viewport.

Live

Improvements

Note Status

Luau now supports generic type arguments to functions.

Pending

Luau Types: Improved precision with type alias hoisting.

Live

When using a legacy “www.” thumbnail url with an ImageLabel or Decal it will be internally rewritten to the rbxthumb format.

Live

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