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Release Notes for 462

Release Notes for 462

Fixes

Note Status

Fixed a crash when deselecting an instance while the Properties widget was resolving its Decal ID to the Image ID.

Live

Dragging a Decal out of the toolbox onto Terrain no longer causes the draggers to throw an error.

Pending

Luau Types: fixed an issue where type mismatch errors involving class types would describe an incorrectly reversed direction of conversion.

Live

Resolved an issue causing the PrimaryPart property of models to be cleared when the part is streamed out and back in again.

Pending

Changes

Note Status

RaycastParams/FilterDescendantsInstances may now take nested tables, e.g. RaycastParams.FilterDescendantsInstances = {{part1}, {part2}} is now valid.

Pending

JSON API information now contains thread safety information.

Live

Allow a table with an indexer to get properties added to it.

Pending

Universal Constraint: A new physics constraint that ensures two axes on two rigid bodies remain perpendicular. An example use of this constraint are power transmission between the transmission and rear drive shafts of rear-wheel drive cars, robotics, etc.

Live

Typed Luau now traces types across modules even in nonstrict mode.

Live

Improvements

Note Status

Drastically sped up colormap preprocessing.

Pending

Parallel Lua: calling print() and triggering errors is now thread safe.

Pending

Parallel Lua: changed internal behavior of debug.profilebegin and debug.profileend to be thread safe.

Live

Ensured environment lighting update upon change of custom skybox when atmosphere is in use.

Live