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Release Notes for 454

Release Notes for 454

Changes

Note Status

Added ability for non-owners of a Team Create place to view other collaborators and their permissions.

Pending

Added beta feature for all new major Script Editor features.

Live

Removed the default shortcut of “View team chat window”; it is now configurable.

Pending

Added ProximityPrompts Studio beta feature.

Pending

DataModel/GetJobsExtendedStats, DataModel/GetJobTimePeakFraction and DataModel/GetJobIntervalPeakFraction methods were removed from DataModel. These were Plugin-only (so this can not affect games) and have been broken for quite some time. If plugin authors are looking for functions that return job statistics that actually work, DataModel/GetJobsInfo should be used instead.

Live

Fixes

Note Status

Fixed alignment of the logout menu when Studio is not maximized.

Pending

Fixed an issue with PluginMenus not always showing and causing infinite yields.

Live

Bones can be dragged using the Lua Draggers while simulation is active (previously this would throw an error). Dragging multiple bones at once where some are nested under others will work correctly.

Pending

Fixed gamepad B button behavior in the Windows Store build.

Live

Fixed Viewport Frame update delay.

Live

Luau Types: fixed a confusing error message when a method name was mistyped.

Live

Improvements

Note Status

Improved visuals of terrain LOD stitches.

Pending

Luau type annotations now support a concise form of specifying array-like tables, {T}; for example, {Part} is equivalent to {[number]: Part}.

Live

Luau Types: Errors for duplicate definitions of functions now include the line number of the first declaration of the conflicting function.

Live

Typed Luau now traces types across modules even in nonstrict mode.

Pending

Luau now knows the return types of datatype/RBXScriptSignal|RBXScriptSignal:Wait() calls.

Live

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