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Release Notes for 449

Release Notes for 449

Changes

Note Status

Added 25 new fonts to Enum.Font.

Pending

Uploading images and selecting existing images through the properties widget now applies the uploaded asset as an rbxassetid instead of a legacy rbxgameasset (mainly noticeable in conjunction with SurfaceAppearances, which don’t support rbxgameasset).

Live

Added search functionality to File > Publish to Roblox As…

Live

Add additional information (the full instance path) to the instance indexing error message, for example:
MyModule is not a valid member of Folder
Becomes:
MyModule is not a valid member of Folder "ReplicatedStorage.MyLibrary"

Pending

IK Move and Rotate behavior of the draggers has been slightly adjusted. Now parts will attempt to return to their original orientation (with the Move tool) / position (with the Rotate tool) when their movement is unconstrained.

Pending

Improvements

Note Status

Created Script Editor Colors presets.

Live

The Lua Draggers now cause the Explorer pane to correctly jump to the most recently selected object when multi-selecting. In addition, the Explore pane will now jump to the item you clicked on when normal clicking objects in the selection.

Pending

Fixes

Note Status

The Ctrl/Shift + Scale behavior the Scale dragger used to have has been restored by popular demand.

Pending

Fixed LightGrid shadow for large meshes.

Pending

Fixed an issue that caused SurfaceAppearance normal maps to appear weak or not-at-all on certain MeshParts.

Pending

Addressing WeldConstraint bugs related to Enabling and PropertyChangedSignal handling.

Pending

Fixed a bug that caused GuiService/InspectPlayerFromHumanoidDescription to consistently fail.

Live

Fixed invalid label momentarily appearing for valid animation ids.

Pending

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