PcoWSkbVqDnWTu_dm2ix
Collapse Sidebar

Release Notes for 447

Release Notes for 447

Changes

Note Status

Added support for font face tags in rich text. (e.g. SciFi).

Live

Added a CFrame constructor: CFrame.lookAt(at, target [, up]), which replaces CFrame.new(at, target) and extends it with an optional parameter letting you specify the up direction.

Pending

Removed orbital cam debug print statements.

Live

Rewrote the PlayerScript camera input layer.

Pending

For devs using the legacy CSG system, the release will force them switching to the new CSG system one-time and notify them the change using an informational bar. However, they can still revert to the old system.

Pending

Fixes

Note Status

Fixed issue where game might not resume after single stepping the debugger.

Live

Plugins will now get an accurate mouse position for the first click when the user clicks in the 3d view to focus the previously defocused Roblox Studio window.

Pending

Fixed an issue with the terrain smooth tool attempting to set materials to nil.

Live

Lua Draggers Rotate Dragger will no longer throw an error when rotating exactly edge-on after aligning your view with the view selector.

Pending

Fixed a potential regression in NavigationService when small movement from simulation could cause obstacles to block/unblock a path without properly invalidating the path.

Live

Fixed a rare crash on some models when setting CollisionFidelity to PreciseConvexDecomposition.

Live

Forced streaming minimum radius to be always at least 64 studs. Streaming target radius cannot be less than minimum radius.

Live

Fixed a case where Typed Luau would incorrectly allow some expressions and disallow others.

Live

Improvements

Note Status

Luau beta: Smarter warning to catch cases where foo.bar() was written, but foo:bar() may have been required.

Live

Previous Release Notes for 448 Next Release Notes for 446