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Release Notes for 441

Release Notes for 441

Improvements

Note Status

Add a new Emoji implementation with more crisp rendering, and supporting new Emoji added in version 12.

Pending

Entering “=expression” on the command line will now print out the value of evaluating “expression”, copying the behavior of the vanilla Lua CLI tool.

Pending

Added InnerRadius and Angle properties to CylinderHandleAdornment enabling the creation of partial (pies / pie slices) and hollow cylindrical adornments.

Pending

Improved mac gamepad support.

Live

Luau now supports string.pack/packsize/unpack from Lua 5.3; integer format sizes are fixed for all platforms to allow for consistent behavior (b is 1 byte, h is 2 bytes, i/j is 4 bytes, l is 8 bytes, T is 4 bytes).

Live

(Luau Beta) Script analysis can now distinguish between types with identical shapes. eg Vector3 and CFrame.

Live

MeshLoD V2 offering 3 RenderFidelity options to satisfy high-quality or high-performance requirements.

Pending

Improved stitching between Terrain LODs. Especially noticeable with StreamingEnabled.

Live

Fixes

Note Status

Dragging large non-welded models with the Lua Draggers Beta will no longer cause a short freeze when ending the drag.

Pending

Lua Draggers will no longer break if you switch tools using a hotkey in the middle of a drag.

Pending

Edit asset window now clearly indicates loading state.

Pending

When returning to Editing after a Play Solo session in Roblox Studio, the Select tool will reliably be reselected in all cases.

Pending

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