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Release Notes for 440

Release Notes for 440

Fixes

Note Status

Fixed issues with Japanese and Korean input methods on Windows Client.

Pending

Fixed ‘Share’ option (in Start Page) for public places.

Pending

Fixed an issue that package performance drops when user drags a 3D model in the 3D view.

Live

When using the Lua Draggers, the outline displayed where joint will be created will no longer desync from the part position when pressing T or R while freeform dragging.

Pending

Instance/GetDebugId|Instance:GetDebugId(len) will return if passed len=0. Otherwise, a _ for len > 0. The scope will be up to len long but may be shorter. This fixes a bug where passing a len == the ascii length of the scope would output just the scope. For example, GetDebugId(1) would return “1” vs “1_23456” but GetDebugId(2) would return “1_23456”.

Live

A minor memory leak during CharacterLoad was fixed.

Live

Changes

Note Status

After a fresh installation of Roblox Studio, or after a complete removal of Roblox Studio and re-installation, the default save folder should be the user’s Documents folder.

Pending

Added an “Align Dragged Objects” toggle to the context menu when using the Lua Draggers Beta, which will allow you to drag objects without modifying their rotation when unchecked.

Pending

Certain properties of the player that were spoofable are no longer spoofable.

Pending

Improvements

Note Status

The Rotate dragger has a new visual, including rotation ticks so that it is easier to see how far you have rotated, and slightly thinner handles to get in the way less.

Pending

Performance improvements for the new in-game menu.

Pending

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