Release Notes for 436
Release Notes for 436
Note | Status |
---|---|
|
Pending |
Fixed a bug regarding removing assets inside Asset Manager. |
Live |
Lua Draggers Beta will no longer generate any floating point error when doing 90/180 degree rotations. |
Pending |
Lua Draggers Beta no longer unanchors parts while dragging, meaning copying or duplicating parts during a drag should be completely safe. Dragging performance with Collisions enabled should also be noticeably improved. |
Pending |
Fixed PromptBlockPlayer not being registered by the Corescripts. |
Live |
Fixed an issue with gamepad connection while Studio is open. |
Live |
On the off chance that you get a reference to a StudioTheme Instance, you can no longer add children or set its parent. |
Live |
Fixed an issue with the “Print Join Size Breakdown” feature in Studio that caused all numbers to be reported inaccurately. |
Live |
Fixed a crash in Studio Script Analysis that could occur when typechecking extremely long Lua expressions. |
Pending |
Note | Status |
---|---|
Dragging in an asset from the Toolbox to insert it now only requires a single undo to revert. |
Live |
When dragging parts with the Lua Draggers Beta, the position and orientation properties in the Properties pane should update in real-time as the parts are dragged. |
Pending |
Several Lua Draggers Beta perf improvements. Box select in particular should be noticeably snappier. |
Pending |
The drag handles in the Lua Draggers Beta will no longer be unusably large when working zoomed in on extremely long skinny parts. |
Pending |
When |
Live |
Luau can now possibly suggest properties found in the table if the actual key wasn’t found. |
Live |
Optimized |
Live |
|
Live |
Improved the clarity of Luau errors in some cases, for example arithmetic operations on builtin userdata types now mention the types involved instead of “userdata”. |
Live |
Note | Status |
---|---|
Duplicating a part while handle dragging under the Lua Draggers Beta will no longer end the drag, letting you stamp objects while handle dragging. This restores the same behavior the old draggers had. |
Pending |
Added a VR Mode toggle to the new in-game menu. |
Pending |
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