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Release Notes for 417

Release Notes for 417

Fixes

Note Status

Fixed an issue with small gaps appearing in horizontal scrollbars.

Pending

Fixed CollisionGroupEditor making selection 10 seconds slower when the plugin is not in use.

Live

SteerFloat and ThrottleFloat should now replicate correctly from Client to Server.

Pending

Fixed Game Settings not working if the start place was not in the first 10 places of the game.

Live

Fixed “X” button in confirmation popup for deleting scripts checked out to drafts deleting scripts instead of canceling the operation.

Live

Fixed CSGs and MeshParts to not use extra memory with physics geometry when duplicated and resized.

Pending

Fixed a bug where deleting and creating terrain in the same place in the same frame would cause physics to not work.

Live

Fixed UI updating problems with Sound/Playing and Sound/TimePosition in Team Create.

Pending

Partially fixed an issue with Sound/Playing and Sound/TimePosition not behaving properly in Team Create.

Live

Changes

Note Status

Lua kick should now display the custom error message even if the client is disconnected early in the game load process. Lua kick adds a message that shows in logs. Do not rely on that log message existing or only existing for Lua kicks.

Pending

Improvements

Note Status

The pcall() handling of Roblox API errors is now ~1.5x faster

Live

Humanoid/ApplyHumanoidDescription will now apply animations successfully to Humanoid NPC characters which have an Animate Script instead of an Animate Localscript.

Pending

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