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Release Notes for 416

Release Notes for 416

Fixes

Note Status

Fixed an issue where TextBox/Focused can fire multiple times when it should only fire once.

Live

Studio updates (Windows) will no longer…

  • forcibly shut down Studio. Shutting down Studio is now an exclusive right of the developer!
  • prevent you from opening new instances of Studio.
  • impact test sessions.
  • pull you out of a fullscreen game at 1 AM to tell you all of your open place instances are shutting down. If Studio is idle, it will remain idle!
Pending

Changes

Note Status

TextScaled text will now respect UIPadding inserted into it.

Live

CoreScript now has RobloxScript class permission. Cannot be moved, renamed, disabled, etc… by plugins or gamescripts.

Live

Removed specular highlight on the terrain under the grass.

Pending

Improvements

Note Status

Deduplicated collision geometry for Unions and MeshParts. This will lead to less memory usage when using identical but resized meshes.

Pending

Improvements to the LDL constraint solver performance.

Live

WorldModel for limited physics functionality in a ViewportFrame.

Pending

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