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Release Notes for 410

Release Notes for 410

Fixes

Note Status

Fixed warnings/errors appearing in the output window for users whose installed paths include unicode characters.

Live

Fixed an issue where the plugin installation button was displaying the incorrect colors.

Live
  • Made “File->save As” not block the screen.
  • Fixed an issue with the interaction between “File->save As” and Draft Games.
Pending

Fixed the color picker from appearing in the wrong location.

Live

Fixed frame spikes when complex mechanisms awaken.

Live

Welds that are created automatically with Join Surfaces enabled are removed automatically when connected parts are deleted. Saved/published selections also will not save welds that are connected to outside the selection.

Pending

Improvements

Note Status

Improved terrain tools UI performance and activation logic.

Pending

Added a pivot position selector to terrain tools brush settings.

Pending

Added a brush height slider to the terrain tools to allow for short but wide or tall but thin brushes.

Pending

Enabled users to mass update nested packages.

Live

Fixed a bug where Humanoids would walk towards 0, 0, 0 for 8 seconds when they are reparented.

Live

WorldModel for raycasting, animation and Humanoid/ApplyDescription|Humanoid:ApplyDescription() in a ViewportFrame

Pending

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