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Release Notes for 396

Release Notes for 396

Fixes

Note Status

Fixed graphics stability issues on some Huawei phones.

Pending

Fixed holding backspace and arrow keys to delete/move multiple characters in textboxes.

Live

Fixed a bug that auto-update doesn’t uncheck when user makes modification to a package.

Pending

Fixed the game settings panel to close properly with the “X” button after exiting play solo.

Live

Fixed EasingStyle Back for EasingDirection InOut.

Pending

UI elements with zero size are allowed to be resized by the UI editor.

Pending

Fixed multiline parsing under some conditions in the new Lua VM.

Live

Fixed “Massless” property not being respected by Inertia calculations.

Pending

Fixed register allocation issues in the new Lua compiler when compiling sequences of hundreds of chained calls (obj:Method1():Method2():…).

Live

Improvements

Note Status

Moved items around on the top of the Studio start page.

Pending

Intellisense should now turn off autocomplete suggestions when a closing bracket is inserted.

Pending

UX improvements to output. Fixed snapping to the bottom when a new message is logged, selection being dragged to the bottom of the output while messages were being logged, and Clear not resetting the duplicate message counter.

Pending

Improved the speed of Publishing & Saving to the cloud is to be much faster.

Pending

Users are allowed to quickly open a script from an existing script by using the Ctrl+P shortcut.

Pending

Made easing styles more consistent.

Pending

Added a new CoreGUI that is displayed to players when they have a poor connection.

Live

Added UIGridLayout/AbsoluteCellSize and UIGridLayout/AbsoluteCellCount to UIGridLayout.

Live

Now, HttpService/JSONEncode and HttpService/Decode support top level primitives.

Live

Changes

Note Status

Removed Workspace/AutoJointsMode and Enum/AutoJointsMode.

Live

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