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Release Notes for 390

Release Notes for 390

Fixes

Note Status

Fixed zooming issues with the Script Editor.

Live

Fixed “too many constants” error when compiling large scripts.

Live

Fixed a bug in physics data computation for MeshPart|meshParts with LoDs.

Live

Restricted playback speed to be less than or equal to 18 to fix improper looping and playback.

Live

Improvements

Note Status

Characters are now spawned directly above spawn locations, rather than dropping down on to them from several studs above.

Pending

Improved rendering of stroked text on BillboardGui / SurfaceGui on high retina devices.

Pending

Now, Automatic Text Capture uses named parameter.
Examples:

  • {1} joined game. -> {player1} joined game
  • {1} apples -> {number1} apples
Live

Added an option found in Beta Features menu to enable the new Lua VM for Studio only.

Pending

The receipt in MarketplaceService/ProcessReceipt is cached to prevent it from being processed successfully multiple times in some corner cases.

Pending

Changes

Note Status

Deprecated Instance/DataCost.

Live

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