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Release Notes for 389

Release Notes for 389

Fixes

Note Status

Fixed a sizing issue for the Quick Access Configuration dialog.

Pending

Parallelized collision detection.

Live

Fixed a bug in physics data computation for MeshPart|MeshParts with LODs

Live

Fixed crashes when MeshPart|MeshParts with LODs were displayed in ViewportFrame.

Live

Added property changed messages for PlaybackSpeed in addition to Pitch, to make the name consistent with the property.

Live

PlayerId is now correctly reported in crash dumps uploaded from Client.

Live

Improvements

Note Status

The Mouse and Keyboard are now supported in-game on Xbox.

Live

Added the new NoCollisionConstraint physics constraint, which prevents collisions between a specific pair of parts.

Live

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