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Release Notes for 383

Release Notes for 383

Improvements

Note Status

The error message for MessagingService will be modified when the topic name is too long or the topic name is empty.

Live

The select all action (Ctrl+A) is now significantly faster.

Live

Auto-update packages will not update more frequently.

Live

Added a PixelsPerStud property to SurfaceGui that automatically scales with part size.

Live

When excessive numbers of invalid animations are attempted to be loaded, the error messages will not always be printed. Error messages will also show rbxassetid formatted id’s with only the number arg displayed, even when the original id uses a different protocol.

Live

Migrating PartOperation and MeshPart physics data to a more efficient pipeline. Should speed up loading on levels with a lot of MeshParts and PartOperations.

Live

Fixes

Note Status

Fixed an issue where pressing tab could delete a line in the script editor.

Live

Fixed an issue with Package actions when there are a large amount of versions of said package.

Live

Fixed an issue where IDE document title was not updating when developers “published as” on local places.

Live

Fixed UISizeConstraint/UIAspectRatioConstraint not updating correctly in some cases.

Live

Fixed buttons in PluginGuis getting stuck hovered when the mouse exits the window.

Live

Changed CharacterAdded signal ordering such that the CharacterAdded signal is fired after the Character has been added to the DataModel and the Character rig and appearance has been fully initialized before this point.

Live

Fixed noise pattern showing up on glass on some devices.

Live

Fixed a minor bug where sometimes parts would not wake up when connected constraints were disabled.

Live

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