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Release Notes for 381

Release Notes for 381

Changes

Note Status

SocialService/GameInvitePromptClosed will now fire when users close the ESC menu entry point of the in-game Invitation prompt. This event will no longer pass which UserIds were invited to the game.

Live

Changed iOS app icon.

Live

In Roblox Studio, the Game Explorer will no longer refresh after publishing a package object.

Pending

Auto-update disabled for child packages.

Pending

Fixes

Note Status

Fixed an issue where places were not being saved when turning Team Create on.

Pending

Fixed issue with Plugin Management tab name.

Live

Fixed crashes related to Find All.

Pending

Fixed a crash on Adreno 530 with sparkles particles.

Live

Fixed Roblox failing to load many files when it is installed under a directory junction on Windows. Beware! Roblox will not recognize junctions as symlinks anymore.

Pending

Fixed a bug where turning Interpolation off in the Animation Editor did nothing.

Pending

Improvements

Note Status

Only large thumbnails will be rejected during image upload for game settings.

Live

The “Restart” dialog after changing settings now offers a control to actually do the restart for you, and it will re-open your currently opened place.

Pending

AnimationId will be sanitized in client dev console, but not studio.

Live

New Lighting mode option which enables a new shadow system that allows casting shadows from any object in the scene.

Pending

MeshParts can now be rendered at different levels of detail depending on distance to player. LODs are generated automatically for every new mesh imported from file or can be added to any existing meshPart. Adding LODs to a part imported before this change will create and assign a new AssetID to the part which will lead to moderation.

Pending

Game Settings for the avatar can now be set on unpublished places.

Live

Added a generic timeline to UILibrary.

Live

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