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Release Notes for 380

Release Notes for 380

Changes

Note Status

Changed iOS app icon.

Live

Minor text changes in the make private dialog in Game Settings.

Live

Removed support for uploading gif, tga, and bmp files as thumbnails/icons from Game Settings in Studio because they cannot be previewed. Supported files now include: png, jpg, and jpeg.

Pending

Developers will no longer be able to enable/disable team create while testing.

Pending

Fixes

Note Status

Now, updating a game’s name in Game Settings will correctly update names in the Game Explorer.

Pending

Fixed Game Explorer universe name display to update correctly.

Pending

Textboxes in Game Settings will now follow the cursor when text fills the box.

Live

Fixed an issue with being unable to publish places with nested Packages in Team Create sessions.

Live

Fixed crash related to script Diff on Script Recovery Widget.

Pending

Improved performance for games with over 250,000 Weld instances.

Pending

Fixed Modal property being ignored when the ScreenGui is in a Folder.

Live

Fixed crash for importing empty FBX files with Avatar Importer.

Pending

Errors in MarketplaceService/PromptPurchaseFinished and MarketplaceService/PromptGamePassPurchaseFinished will cause isPurchase/wasPurchase to be set to false. This arg will be checked on RCC automatically. The client is rate limited to a rate based on how fast the purchase prompt could be interacted with.

Places should not grant one-time benefits based solely on these two remote events. As mentioned, there are cases where wasPurchased could be changed to false. Further, the server verification of wasPurchased only checks that the user owns the gamepass – not that the user just now purchased it. Gamepasses can also be purchased outside of the game. Places should use DataStore to determine that a one-time benefit has already been granted.

Pending

Improvements

Note Status

The website game setting “Enable Studio Access to API Services” can now be configured in Studio Game Settings.

Pending

The “Restart” dialog after changing settings now offers a control to actually do the restart for you, and it will re-open your currently opened place.

Pending

Created new API UserInputService/GetStringForKeycode to allow help text for keyboard actions to be localized based on the user’s keyboard layout.

Live

New Lighting mode option which enables a new shadow system that allows casting shadows from any object in the scene.

Pending

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