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Release Notes for 369

Release Notes for 369

Fixes

Note Status

Fix geometry flickering with large draw distances on Android phones with ARM Mali GPUs and Android 7 and above.

Live

Fixed an auto-indent issue with pressing ‘Enter’ at the end of ‘end’ statements in Studio scripts.
Fixed functionality with folding if/elseif/else statements in Studio script documents.

Pending

Removed find widget’s in-line autocomplete. Search terms are highlighted when scripts are reopened. Resolved issue with finding after crtl+f+enter searching for old terms.

Pending

Fixed BillboardGuis parented to ScreenGuis being offset by the GuiInset.

Live

Fixed bug where Animation Events that were on the edge of the timeline could not be selected.

Live

Fixed issue where locked parts would still move in IK mode.

Live

Fixed bug where long names wouldn’t display properly in Save/Load windows of animation editor

Live

Fixed Seat logic sometimes moving anchored parts when switching seats.

Live

Fixed missing sound when simulating a place using Run.

Live

Fixed bug where putting nil in a raycast white/black list could cause all parts to be white/blacklisted. Now, nil is ignored by raycast white/blacklists.

Live

Fixed a server crash when a character was standing on a platform it was attached to.

Live

Fix bug where putting ‘nil’ in a raycast white/black list could cause all parts to be white/blacklisted. Now, ‘nil’ is ignored by raycast white/blacklists

Live

Automatic simplification of complex CSG objects to 5000 triangles or below, both Studio and in-game.

Pending

Improvements

Note Status

Add mouse wheel drag to move camera in studio.

Live

Added multi-select insert meshes with location in the game explorer.

Pending

Updated UI for Game Explorer to be in sync with Team Create UI.

Pending

Disabled scripts will now be gray-scaled to help distinguish them.

Pending

Added function string.split(string input, string separator)

Live

Added Humanoid.BreakJointsOnDeath property.

Live

Added Humanoid:ApplyDescription() functionality.

Live

Implemented PlayerService:GetHumanoidDescriptionFromUserId() and PlayerService:GetHumanoidDescriptionFromOutfitId();

Live

Installing Roblox as an administrator should result in more predicable behavior.

Pending

Changes

Note Status

Sky object will be in the Lighting now.

Live

Local file importing in Studio as temporary assets.

Pending

Usernames in the context of text capture context are now parameterized and replaced by placeholders.

Live

Constraints will no longer be drawn on top when selected.

Live

Enabled setting the world position, orientation, and axes of attachments.
The following Attachments were read-only and can now be set: WorldPosition, WorldOrientation, WorldAxis, WorldSecondaryAxis.
The following Attachment lua functions are now deprecated: setAxis, setSecondaryAxis, getAxis, getSecondaryAxis.

Live

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