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Release Notes for 358

Release Notes for 358

Improvements

Note Status

Improve stability on PowerVR SGX devices on Android

Live

Fixed indentation issue in script editor

Pending

Location of ‘Run Script’ action has been changed in Ribbon UI, from ‘Test -> Simulation’ to ‘Model -> Advanced’

Pending

Changes to neon in experimental Future is bright stage 1

Pending

Servers will reject Touch events from Clients that do not own the interacting parts.

Pending

Fixed bug where Humanoids didn’t honor Terrain’s collision group

Pending

Fixes

Note Status

‘UI Theme’ has been deprecated and it must not be used anymore. Use settings().Studio.Theme instead in Plugin script code.

Pending

iPhones with FaceID do not detect accidental home swipes

Live

Fixed a bug that caused characters to warp briefly if something they were standing on got deleted.

Live

Fix bug: AlwaysOnTop UI appeared dark with Voxel Lighting Technology

Live

Fixed an issue where accessories on a player character model was not replicating for other players in StreamingEnabled games

Live

Improved bandwidth usage for streaming enabled games

Live

Fixed a bug with small MeshParts and UnionParts having absurd collision boxes.

Live

Fixed an issue where changing the Size of a part in Workspace would not properly update it’s root sort size, which could cause physics replication to stop working for it’s assembly or mechanism.

Pending

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