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Release Notes for 351

Release Notes for 351

Improvements

Note Status

Improve rendering stability on Galaxy S7 and other phones with Mali-T880

Live

Improve rendering geometry generation performance on Android

Live

A confirmation dialog now appears when you try to close a Team Create-enabled place in Studio via closing the place tab.

Pending

Added ability to scale parts of the animation

Live

Fixes

Note Status

Fixed RunService:IsEdit for start server / start player. Again.

Live

Fix lag spikes in games with high rates of in-game chat messages.

Pending

Fixed Inner Box collisions bouncing around after character death.

Live

Fixed a bug where characters would vibrate when Gravity is 0, but the character is kept on the floor with a Body Force.

Live

Fixed a bug that would sometimes cause a crash/freeze when dropping tools.

Live

Fixed part geometry sometimes not being updated when moved by a joint becoming activated when anchored state changed.

Live

Fixed an issue where manual network ownership set as a player spawned would not properly replicate.

Live

Fixed an issue where bodies waking from sleep would not wake other bodies connected by AlignPosition/AlignOrientaiton constraints

Pending

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