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Release Notes for 341

Release Notes for 341

Improvements

Note Status

Added an optional third parameter TextFilterContext to TextService:FilterStringAsync. This will be used to provide the chat filter with more context about the message being broadcasted.

Live

New UI Editor final design before release

Live

Added a “Show plus button on hover in Explorer” option in Settings > Advanced, which can turn on or off the plus button on hover in Explorer tree item.

Live

This potentially breaks non-fe places that attempted to create/modify SurfaceGui and BillboardGui from localscripts. This change also adds some additional internal data capture. We have some existing data in influx which might suggest some places that are likely to be affected.

Live

Fixes

Note Status

Enabled dragging of gui objects in 3D view

Live

New UI Editor Eye button and UI Tab buttons will be enabled as long as starter gui has at least one screen gui descendant

Live

16x16 major grid line now passes through origin instead of being one off.

Live

Billboard guis no longer accidentally appear twice on screen

Live

Fixed issue where Player.CharacterAppearanceLoaded would not fire for some characters.

Live

Fixed bug where humanoids could enter disabled states

Live

Fixed issue where Player.RespawnLocation was not respected in “Play Here” mode.

Live

Fixed bug where user can accidentally delete animation rig instead of keyframes

Live

CSGv2: take orientation of result from the first selected part (was the first non-negative part)

Live

Fixed BasePart:GetJoints to now include WeldConstraints

Live

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