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Release Notes for 331
Release Notes for 331
Note | Status |
---|---|
new UI Editor Icons |
Live |
Adjustments and bug fixes with new UI Editor toggle button |
Live |
UI Editor toggle is moved to new widget in corner of 3D view |
Live |
You can now search for games on the studio start page |
Pending |
You can now sort games on the studio start page |
Pending |
Pressing the tab or down arrow key while using the explorer widget filter will set the user focus to the first item in the explorer tree, allowing for smoother workflow. |
Pending |
Add ScaleType.Fit and ScaleType.Crop to ImageLabel/ImageButton. |
Pending |
Add function: number Vector2:Cross(Vector2 other). |
Live |
… lua:function:: TeleportService:TeleportPartyAsync(
If a player leaves the game after the call is invoked, they will be not be teleported but the teleport call will still succeed.
… lua:property:: Player.JoinData … lua:userdata:: PlayerJoinData … lua:property:: PlayerJoinData.SourcePlaceId … lua:function:: PlayerJoinData.GetPartyUserIds |
Live |
Add NumberSequence Trail.WidthScale property. |
Live |
Note | Status |
---|---|
GuiObjects should be truly centered when inserted from UI Tab butons |
Live |
Fixed a case where autocomplete would crash Studio |
Pending |
Handle hit detection returns the closest handle, not the first detected. |
Pending |
Fixed in-game chat localization again. |
Live |
Scrolling with touch devices on SurfaceGuis is much smoother and intuitive. |
Pending |
When using double nested ScrollingFrames, fix inputs being ignored when you try to scroll the outer frame by tapping on the inner frame. |
Pending |
Constraints are now visible through Glass. |
Pending |
Fixes incorrect face normals after scaling Mesh Parts. see: https://devforum.roblox.com/t/resized-meshpart-normals-are-incorrect/84884/4 |
Live |
Improved security and reduced client workload during join time. |
Pending |
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