Release Notes for 329
Release Notes for 329
Note | Status |
---|---|
Fixed issue with Studio prompting for save every time |
Pending |
Increased visibility of Script Recovery widget to improve awareness of saved script progress. |
Live |
Disallow invalid breakpoint condition entry |
Pending |
… lua:property:: ScrollingFrame.ScrollDirection
… lua:property:: ScrollingFrame.ElasticBehavior
|
Pending |
Fixed PlayerGui.CurrentScreenOrientation |
Live |
Fix MouseLeave not firing in certain cases. |
Pending |
Disabling creation of Chat.ChatLocalization unconditionally on DataModel startup. It will now be created only if an instance of the same name does not exist under Chat, similar to the rest of the default chat scripts. Chat.ChatLocalization replicates to clients from the server instead of being created on the client. Scripts acquiring a reference to this table must now use WaitForChild instead of assuming it already exists. |
Pending |
Remove redundant terrain geometry that was generated twice in some cases, leading to ~2x faster terrain rendering for large terrain baseplates depending on voxel alignment. |
Pending |
Fixed an issue where join can be unsuccessful on an unstable network. |
Pending |
Note | Status |
---|---|
Finished syncing drag and drop from UI Editor |
Pending |
Remove address bar from plugins management tab |
Pending |
Added emulator button in UI editor mode |
Live |
Drag and Drop will work. Still need to sync up with plugin drag enter |
Live |
Added a keyboard shortcut (Ctrl+K is default) for clearing the output widget. |
Pending |
Can now share games from the Studio start page to your friends on Roblox, Twitter and Facebook |
Live |
Moved ResetOnSpawn to the base class of ScreenGui, so that BillboardGui and SurfaceGui also have it. |
Live |
Add bool MarketPlace::UserOwnsGamePassAsync(userId, gamePassId) API for new GamePassId query. |
Pending |
Optimize terrain replication for bandwidth, improving join times for games that use a lot of terrain. |
Pending |
LocalizationTable: Normalize locale Ids to all lowercase with dash separators on import. |
Pending |
Stack traces in client/server logs will now be written as a single message with newlines, instead of multiple messages |
Pending |
We are trying to fix issues with services being placed in non-default locations. This has caused issues in the past with some code assuming that the services exist in specific locations. This change restricts everything except Lighting, Teams, and SoundService from having non-default parents. These three exceptions are common in old scripts. |
Live |
Roblox locale ID now initializes from user preferences instead of defaulting to system locale. |
Live |
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