Finding the Damage Variable
Now to find the numbers controlling the damage output and really make things painful!
- Look at the top of your script and find
local DAMAGE = 5.
That’s a number type variable. Variables are placeholders for information. Number type variables are good for working with, well, numbers, or in this case, subtracting health points.
local DAMAGE = 5, the variable is named
DAMAGE and the number is how many health points the player will lose. It’s currently only set to the number 5.
To create a more painful trap part:
Experiment with the Damage
If you think this still isn't enough damage, try setting
local DAMAGE to an even higher number! Just remember that players only have 100 health points.