Getting Started
Getting Started
The first step in making a victory animation is to create an animation using the Animation Editor. Later, you’ll hook it up with code to celebrate a player’s in-game accomplishment. That code will work in any game you’ve created.
Project Setup
Roblox Studio features a powerful, built-in Animation Editor that allows you to design and publish custom animations.
- Start or open a project in Roblox Studio.
- To animate, you’ll need to freely manipulate parts. To do this, go to the Model tab and make sure Rotate and Move snapping is turned off.

- To open the Animation Editor, go to Plugins → Animation Editor.

- To create player animations, a character rig is needed. In the Plugins tab, click on Build Rig. In the following pop-up, select any rig. Regardless of the rig you choose, your finalized animation can be used with any Roblox avatar.

Create a New Animation
- With the rig still selected, click back inside the Animation Editor window and type in a new animation name. Then, click Create.

- To animate, parts of the rig need to be added to the Animation Editor. Click the
icon and pick Add All.

Adjusting the Timeline Duration »
By default, the length of all new animations is set to one second (shown as 1:00). For instance, you may want to have a longer animation, such as a three second dance rather than a quick one second jump.
To get a different length, change the second box in the position indicator.
Previous Roblox Build It, Play It Next Animations and Feedback