Make Final Touches
Make Final Touches
Make your explosion feel more unique by customizing more properties.
Size and Speed
- In the explosion properties, change Size to a number between
10for best results. Different particle textures may work better with different sizes.
- Particles can burst out quickly, or creep out slowly. To experiment with this speed, scroll down to the Emission section and find Speed. We recommend trying a number between
- When finished, run the project to test the particle. Make changes to the design until it looks right to you.
Explore and Experiment
You’ve experimented with basic properties of the magic blast and the explosion from your blaster, but there are a few more properties to personalize your work. Try changing the properties below, or experiment with one that isn’t listed.
Makes particles glow and can be a range from 0 (opaque) to 1 (glowing).
Makes particles rotate over time. Notice how the rotation of the texture below (straight lines) changes as the RotSpeed changes.
This property is how long particles exist in seconds. Depending on your explosion, you may want a short lifetime (e.g. 0.5 seconds) for a quick, snappy blast, or a longer number (e.g. 2 seconds) for something that lingers.
Go Back and Improve the Blast
Using your new knowledge with explosions, take some time to also improve the blast particle. Experiment with properties like Lifetime. Remember, the blast emitter can be found by searching for BlastParticles in the Explorer.
Adding Variety with Random Numbers »
Randomizing properties can make particles feel less repetitive. You can add randomization to some particles properties, such as Lifetime and Rotation, by inputting a minimum and maximum value.
To use a randomized property, click the small arrow next to the property name. Once the property expands, you can enter a min and max value.
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